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Тема в разделе "Обновления игры", создана пользователем MoonCry, 04 Jul 2019 в 20:08.

  • https://underlords.com/updates

    GENERAL:
    • Added Scoreboard. Defaults to TAB on the PC.
    • Added Leaderboards. Welcome, Lords of White Spire.
    • Further lighting tweaks to the board to brighten it up.
    • Update Notes can now be found from inside the game.
    • Season Info: Heroes’ Ability info now shows damage type
    • New Kill Streak FX.
    • Unit VO is now spatialized (Audio will closely match where the unit is located).
    • Enabled additional sounds in unit combat.
    • Yo, Reddit: Versus, Round Over and Round Start screens will close on any non-UI click or ESC keypress.
    • Yo, Reddit: Versus, Round Over and Round Start screens won't appear if the user is dragging units or items.
    • Many UI improvements have been done.
    • Added description of how the Hero Pool works to the Season Info UI.
    • Hero stat changes from basic items is now shown during combat as well during preparing.
    • Fixed Terrorblade Rank 2 and Rank 3 not updating his model after casting Metamorphosis.

     

    MOBILE:
    • Added Battery Status.
    • Fixed play/pause buttons disappearing.
    • Added Tap to Move option: For those who like to tap to place instead of dragging on the board.
    • Added Battery Saver mode.
    • Can now query a hero's ability from the shop.
    • More performance improvements.

     

    GAMEPLAY:
    • Fixed Demon Hunters not doing their jobs and leaving enemy demons with their buff on.
    • Fixed Techies planting their bomb in the wrong location.
    • Fixed all known AI Pathing issues.
    • Level 9: Tier 2 odds 30% -> 25%, Tier 3 odds 25% -> 30%
    • Level 11: Tier 1 odds 10% -> 13%, Tier 2 odds 15% -> 20%, Tier 3 odds 30% -> 25%, Tier 5 odds 15% -> 12%
    • Round will continue for another second once the last unit dies, giving the other team a chance for a last minute kill to force a draw.


    Reworked Streaks:

    • Lose streak gold: 
      • From:
        • 3-4 losses – 1 gold
        • 5-6 losses – 2 gold
        • 7+ losses – 3 gold
        To:
        • 3-4 losses – 1 gold
        • 5+ losses – 2 gold
    • Win streaks gold:
      • From:
        • 3-4 wins – 1 gold
        • 5-6 wins – 2 gold
        • 7+ wins – 3 gold
        To:
        • 3-4 wins – 1 gold
        • 5-6 wins – 2 gold
        • 7 wins – 3 gold
        • 8 wins – 4 gold
    • Win streaks reset at 8 wins.



    Item Changes:

    • Added Force Staff: Tier 3 Support Item - Push an enemy unit 6 cells in a random direction. (10s cooldown)
    • Added Scythe of Vyse: Tier 4 Support Item - When the equipped hero takes damage, transform the offending unit into a pig for 4s. (15s cooldown)
    • Added Big-Time Contract: Tier 2 Support Item - Equipped unit is Blood-bound in addition to its other types.
    • Silver Lining: Now reads "Get 1 charge when you win a fight. When you lose a fight, if charges remain, get 1 gold and lose 1 charge."
    • Shaman Pluck: Chance increased from 5% to 17%.
    • Blink Dagger: 
      • Now generates 50 mana when activated.
      • Cooldown reduced from 60s to 15s.
    • Tooth and Claw: Fixed not stacking correctly.
    • Coordinated Assault: It should be truly coordinated since it actually works now.


    Hero Changes:

    • Medusa:
      • Split Shot:
        • Now applies item effects on secondary shots.
    • Lycan:
      • Summon Wolves:
        • Fixed not applying health buff correctly.
    • Venomancer:
      • Health increased from [500, 1000, 2000] to [550, 1100, 2200]
      • Summon Plague Ward:
        • Summon Count increased from 1 Ward to [1, 2, 4] Wards.
        • Ward is always Rank 1.
        • Cast Point reduced from 0.5s to 0.13s.
        • Cooldown increased from 5 to [5, 6, 7].
        • Wards have 50% magic resistance.
    • Disruptor:
      • Alliances changed from Brawny Shaman to Brawny Shaman Warlock.
      • Static Storm:
        • Also blinds the targets inside the cloud for a 25% miss
        chance.
    • Mr. Warlock:
      • Shadow Word:
        • Cast Point reduced from 0.5s to 0.4s.
        • Cooldown reduced from 20s to 6s.
        • Damage from [ 100, 150, 200 ] to [ 50, 100, 150 ].
        • Heal from [ 75, 150, 200 ] to [ 50, 125, 175 ].
        • Duration from 6 seconds to 3 seconds.


    Alliance Changes:

    • Warlock:
      • Now reads: Whenever a Warlock casts a spell, they form a link with the Ally who has the lowest health for 3 seconds. When either linked hero deals damage, both units are healed [50, 100, 150]% of the damage dealt.
    • Shaman:
      • Now requires 3 Shamans (up from 2).
      • Now reads: Enemies affected by Hexes, Silences or Stuns will generate -200% mana when attacked.
  • спасибо я же в англии родился, wazzup

    • Fixed Techies planting their bomb in the wrong location.techies.pngPepega.png?1543957140
  • Fixed Techies planting their bomb in the wrong location.techies.png   +  Blink Dagger: Now generates 50 mana when activated. BlinkDagger.png

     

    Medusa:  Split Shot:  Now applies item effects on secondary shots.  medusa.png + Maelstrom.png

     

     

     

     

     

     

     

     

  • Спойлер: "3 нью айтема"
  • А где новость на сайте?

  • Всё понятно(НЕТ)

    • Added Big-Time Contract: Tier 2 Support Item - Equipped unit is Blood-bound in addition to its other types.

    Как именно эта хрень работает? Не понимаю.

     

    p.s. собрал 6 чернокнижников и отлетел в мусорку на 8 месте, с босса 2 на босса 1.

     

    Спс за апдейт PepeDance.gif

  • А че боевой пропуск не завезли? Вроде, обещали же в этот четверг...

  • denton сказал(а):
    • Added Big-Time Contract: Tier 2 Support Item - Equipped unit is Blood-bound in addition to its other types.

    Как именно эта хрень работает? Не понимаю.

    Нажмите, чтобы раскрыть...

    Если дать контракт своему главному ДД, например, своей медузе**, то дуза получит класс "одной крови".

    Если найти еще огра или чернокнижника и поставить их чтобы быстрее сдохли, медуза после этого начнет фигачть вдвое сильнее. Имба.

  • Dreamer сказал(а):

    Если дать эту хрень своему главному ДД, например, своей медузе**, то она получит класс "одной крови".

    Если найти еще огра или чернокнижника и поставить их чтобы быстрее сдохли, медуза после этого начнет фигачть вдвое сильнее. Имба.

    Нажмите, чтобы раскрыть...

    Воткнул сфу, сдох огр, чёт сф потом всех не убил. Такое себе.

  • Ждемс точного перевода

  • ParkSM сказал(а):

    Ждемс точного перевода

    Нажмите, чтобы раскрыть...

    А разве приблизительный с Гугл-Переводчика так уж плох? Там очень простой английский, гугл должен вполне сносно переводить подобные тексты.

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